Plants vs. Zombies™ Garden Warfare digs into the trenches with an explosive new action experience. Blast zombies, plants, and new characters across a mine-blowing world that delivers the depth of a traditional online shooter blended with the refreshing humor of Plants vs. Zombies™.

Move/Strafe
Rotate/Look
Jump
Aim
Fire
Reload
Ability 1
Ability 2
Ability 3
Interact
Gestures / / /
Scoreboard
Pause

Garden Ops

Jump into a co-op game as a plant and stop the zombies from destroying your gardens!

Multiplayer

Join in competitive team warfare as a plant or a zombie in Welcome Mat, Team Vanquish, Gardens & Graveyards, and Classic modes.

Characters

View characters and their abilities, appearances, and gestures.

Sticker Shop

Purchase Packs with in-game Coins.

Want to know more about what items are available from the packs in the Sticker Shop? Please visit www.pvzgardenwarfare.com/faq.html

Stickerbook

Review characters and stats to keep track of everything you’ve collected so far in Plants vs. Zombies Garden Warfare. When you collect five stickers to make up a character image, you unlock that new character in each class. Come back to the Stickerbook whenever you want to see your progress towards unlocking characters.

Options

Adjust controls, gameplay, and audio settings. Press or to scroll through categories, or press to reset your settings.

Manual

Need help getting into the swing of Garden Warfare? If you’re reading this, you’re already off to a great start! Return here anytime to brush up on your knowledge of the game.

Credits

View the credits to see the talented team behind Plants vs. Zombies Garden Warfare.

Garden Ops

Planting a garden isn’t all sunshine and roses when zombies are on the loose! Plant a garden and defend it from waves of invading zombies with up to three of your online friends. You can also set up a private match to go it alone and rely on your potted plants to help stop the incoming horde.

To get started, choose your plant character and a garden location, and then work to keep your garden from being trampled into dust by the zombies!

NOTE: Garden Ops mode supports one to four players, and the number of zombies you fight will adjust according to how many people are playing.

If the zombies have sucked all the life out of your health bar, there’s a limited time window during which your teammates can revive you. If all players are down or the garden’s master health bar completely drains, you lose—at least until it’s time to sow more seeds and seek your revenge in a new match!

Bonus Objectives

Occasionally, Crazy Dave will give you bonus objectives during some waves, so pay attention and complete these objectives to earn extra Coins.

Be prepared for Dr. Zomboss to occasionally deploy his latest invention to try to weed out the plants. He calls this invention Zomboss Slots, and it will unleash the most powerful of his zombie horde against the plants! If you get three of a kind you’ll trigger a Super Boss Wave, so ready your petals for a challenge.

Play as your favorite plant or zombie in competitive multiplayer matches against live opponents. This mode supports up to 24 players at once in fun-fueled battles. Do you have the guts to get a win for the zombies? Or maybe you have the daisy dukes it takes to lead the plants to victory.

Welcome Mat

If you’re new to Plants vs. Zombies Garden Warfare, get your feet wet in the Welcome Mat. This mode is a great place to get started and learn the ropes.

Team Vanquish

Playing as plants or zombies, see how many of your enemies you can send to the compost pile! The first team to vanquish 50 members of the opposition wins the round.

Gardens & Graveyards

Plants and zombies square off in an epic turf war! Zombies attack gardens and turn them into graveyards, while plants defend their gardens from a withered fate by fighting off the undead invaders.

See how many gardens the zombies can capture before the time expires. Each time they capture a garden, the timer resets. Each team earns Coins based on how many gardens they were able to capture or defend. Get them all for an Epic win!

Classic Mode

Ready for a more traditional Plants vs. Zombies challenge? Play without any customization or upgrades in Classic mode, available for both Team Vanquish and Gardens & Graveyards modes.

Boss Mode

Are you ready to make it rain ammunition? In the Xbox One exclusive Boss Mode, command the battlefield from the skies as Crazy Dave in his flying RV or Dr. Zomboss in his ZomBlimp. From your aerial perspective, you can spot enemy targets, deploy airstrikes, and revive and heal your teammates on the ground.

To get started, select BOSS MODE from the character spawn screen. This is available for every game mode in Plants vs. Zombies Garden Warfare, but only one player per team can play Boss Mode at any given time.

Once you’re ready to unleash your bossy side, use your abilities to aid your team and be the best commander Suburbia has ever seen. After using abilities, collect resources to recharge them—that means catching Sun Drops as Crazy Dave or eating Brainz as Dr. Zomboss.

NOTE: Got your head in the clouds? In Boss Mode, that’s good—but no boss is invincible! Beware of enemies on the ground, who will try to shoot you out of Boss Mode and plant your feet firmly back on terra firma.

Kinect

When playing Boss Mode with Kinect, hover your hand over resources to collect them. To use an ability, hover your hand over it and close your fist to grab it. Drag your fist to the desired target and open your hand to unleash the ability.

Xbox SmartGlass

When playing Boss Mode with Xbox SmartGlass, tap your finger on resources to collect them. To use an ability, drag your finger from the ability to the desired target.

NOTE: Want to conquer the leaderboard the same way you conquer the suburban battlefield? Use Xbox SmartGlass to keep an eye on the current session’s leaderboard when you’re not in Boss Mode.

Split Screen

Team up with a friend and see how many waves of zombies you can survive together in the Xbox One exclusive Split Screen mode. Share a screen, share an adventure—but try not to let the zombies turn you into chopped salad! You can also have a third person join in as Crazy Dave in Boss Mode using Xbox SmartGlass.

At home and on the go, Origin is the gateway to your entire gaming universe. Use your Origin Account to access EA games, apps, and sites. Don’t have an Origin Account? Sign up now for free in Plants vs. Zombies Garden Warfare.

NOTE: To unlink your Xbox Live profile from your Origin Account, go to https://account.origin.com/cp-ul/aboutme/index.

Heads-Up Display

  1. Team HUD
    (Garden Ops only)
  2. Objective
  1. Health
  2. Abilities
  3. Ammo/Current Weapon

Health

Don’t let the opposition make a meal of you! As you take damage, the screen reddens to indicate that you’re injured and your health number decreases.

For an easy way to check on your status, take a look at the heart symbol in the lower left corner of the screen—when it starts beating hard and becomes heavily bandaged, you’ll know you need to heal up fast! Move yourself away from direct combat to regenerate up to half of your overall health, or look for a Sunflower or Zombie Healing Station to regain health.

When you fall in battle, your teammates have a limited time to revive you.

Enemies Vanquished

Want to keep track of how many flowers you’ve trampled or zombies you’ve composted? Press to see the number of foes you’ve vanquished in the scoreboard. In Garden Ops, you can keep track of this in the Team HUD on the left side of the screen. As you take down enemies, the number will increase!

Abilities

Unleash your character’s three unique abilities in battle. Special abilities need to recharge after each use, while other abilities can be used more than once before recharging.

Keep an eye on the ability window in the lower right corner of the screen to see when abilities are refreshed and ready for action!

Pause Menu

Need a breather from the battle? Press to view the Pause Menu. Here, you can see your rank, current character, and the Challenges you have available to complete.

Resume

Leave the Pause Menu to resume your current match.

Respawn

Respawn as another character of your choosing.

Options

Adjust controls, gameplay, and audio settings.

Quit Game

Leave your current match and exit the game.

Complete Challenges and earn stars to level up each character and your overall Player Rank. A character’s level increases when you fill in all of the stars in your current Star Card. This also increases your Player Rank and awards you with Coins and special Packs!

What Are Challenges?

Challenges are special objectives you can fulfill to earn stars and, in turn, fill out your Star Card. Challenges can be anything from resurrecting a certain number of teammates to vanquishing a certain number of foes.

You can track your progress for your current character’s Challenges in the Pause Menu. When you beat a Challenge, a status bar appears onscreen to show that you’ve completed it, and you’ll instantly receive your reward in stars!

Skip Challenge Star

When you have a Skip Challenge Star in your hand, no Challenge is safe! Skip Challenge Stars let you skip Challenges that don’t interest you and play to your skillset. When you earn a Skip Challenge Star, you can apply it to any Challenge to automatically beat it and earn its star reward.

Packs

Whether you need a new weapon or just some doodads and whatnots, you’ll find all kinds of goodies in Packs. They contain consumable and customization items. Consumables are limited use and include things like Skip Challenge Stars, NPCs to aid you in battle, and Self Revives (Garden Ops only). Items contained in these packs range from common to super rare. You can purchase Packs with in-game Coins (PvZ Coins) earned as you play the game.

The EA Worldwide Customer Support Experience team is here to ensure you get the most out of your game—anytime, anywhere.

North America

Online Support & Contact Info:
  • For FAQs, help articles, and to contact us, please visit help.ea.com.
Twitter & Facebook Support
  • Need a quick tip? Reach out on Twitter to @askeasupport or post on facebook.com/askeasupport.

Europe

Online Support
  • For instant access to all of our FAQs and help articles, please visit help.ea.com/uk.
Telephone Support
  • Help is also available 7 days a week from 9am-9pm GMT by calling us at 0870 2432435 (Calls are charged at standard national rate; please consult your telecoms provider for details).
Twitter & Facebook Support
  • Need a quick tip? Reach out on Twitter to @askeasupport or post on facebook.com/askeasupport.

Australia

Online Customer Support
  • https://help.ea.com/
  • EA’s Online Customer support provides free live chat, email support, and community resources on Answer HQ.
Telephone Support
  • Electronic Arts Australia Support Hotline:
  • +61 3 8820 5517
  • Operating hours from 9am - 6pm AEST Monday to Friday. Closed on National Australian Public Holidays. Calls charges from mobile and public phones are higher.

New Zealand

Online Customer Support
  • https://help.ea.com/
  • EA’s Online Customer support provides free live chat, email support, and community resources on Answer HQ.
Telephone Support
  • Electronic Arts New Zealand Games Hotline:
  • +64 9951 8377
  • Operating hours from 9am - 9pm 7 days a week. Calls charges from mobile and public phones are higher.

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"The Graphics Interchange Format© is the Copyright property of CompuServe Incorporated. GIFSM is a Service Mark property of CompuServe Incorporated."
For further information, please contact :
CompuServe Incorporated
Graphics Technology Department
5000 Arlington Center Boulevard
Columbus, Ohio 43220
U. S. A.
CompuServe Incorporated maintains a mailing list with all those individuals and organizations who wish to receive copies of this document when it is corrected or revised. This service is offered free of charge; please provide us with your mailing address.
Copyright © 2005, 2008-2013 Electronic Arts, Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for cairo

Copyright © 2007 Adrian Johnson
Copyright © 2004, 2006 Carl Worth
Copyright © 2007 Chris Wilson
Copyright © 2004 David Reveman
Copyright © 2006 Joonas Pihlaja
Copyright © 2002, 2004-2006 Keith Packard
Copyright © 2007 Mathias Hasselmann
Copyright © 2007 Mozilla Corporation
Copyright © 2004-2008 Red Hat Inc
Copyright © 1999 Tom Tromey
Copyright © 2002-2003 University of Southern California
This software is licensed under the GNU LESSER GENERAL PUBLIC LICENSE Version 2.1.
Copyright © 2006 Carl Worth
Copyright © 2004 David Reveman
Copyright © 2006 Joonas Pihlaja
Copyright © 2006 Keith Packard
Copyright © 2005 Red Hat, Inc
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of the copyright holders not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. The copyright holders make no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

Copyright and Licensing information for coreallocatorEAWebKit

Copyright © 2009, 2012 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright Licensing information for DirtySDKEAWebKit

Copyright © 1999-2007, 2009-2010, 2012-2013 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for EABaseEAWebKit

Copyright © 2002-2013 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for EAIOEAWebKit

Copyright © 2001, 2003-2004, 2006-2007, 2009-2012 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for EASTLEAWebKit

Copyright © 2005, 2009-2010, 2012 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Copyright © 1994 Hewlett-Packard Company
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Hewlett-Packard Company makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

Copyright and Licensing information for EATextEAWebKit

Copyright © 2004-2007, 2009-2010, 2012-2013 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for FreeTypeEAWebKit

Copyright © 2000 Computing Research Labs, New Mexico State University
Copyright © 2001-2011 Francesco Zappa Nardelli
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COMPUTING RESEARCH LAB OR NEW MEXICO STATE UNIVERSITY BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright © 2000-2008, 2010 Francesco Zappa Nardelli
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright © 1995-2002 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Copyright © 1990, 1994, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group.
Copyright © 2004-2006, 2009-2010 Albert Chin-A-Young
Copyright © 2000 Computing Research Labs, New Mexico State University
Copyright © 1996-2011 David Turner
Copyright © 2007, 2009 Dereg Clegg
Copyright © 2007 Dmitry Timoshkov
Copyright © 2000-2011 Francesco Zappa Nardelli
Copyright © 2004-2011 George Williams
Copyright © 1995-2002 Jean-loup Gailly
Copyright © 2010 Joel Klinghed
Copyright © 1996-2001, 2004, 2006-2007 Just van Rossum
Copyright © 1995-2002 Mark Adler
Copyright © 2003-2010 Masatake YAMATO
Copyright © 2007, 2009 Michael Toftdal
Copyright © 2009-2011 Mickey Gabel
Copyright © 2009-2011 Oran Agra
Copyright © 2007, 2011 Rahul Bhalerao
Copyright © 2003-2010 Redhat KK
Copyright © 2002-2011 Roberto Alameda
Copyright © 1996-2011 Robert Wilhelm
Copyright © 1990, 1994, 1998 The Open Group
Copyright © 2004-2010 suzuki toshiya
Copyright © 1996-2011 Werner Lemberg

The FreeType Project LICENSE

2006-Jan-27
Copyright 1996-2002, 2006 by David Turner, Robert Wilhelm, and Werner Lemberg
Introduction
The FreeType Project is distributed in several archive packages; some of them may contain, in addition to the FreeType font engine, various tools and contributions which rely on, or relate to, the FreeType Project.
This license applies to all files found in such packages, and which do not fall under their own explicit license. The license affects thus the FreeType font engine, the test programs, documentation and makefiles, at the very least.
This license was inspired by the BSD, Artistic, and IJG (Independent JPEG Group) licenses, which all encourage inclusion and use of free software in commercial and freeware products alike. As a consequence, its main points are that:
• We don’t promise that this software works. However, we will be interested in any kind of bug reports. (‘as is’ distribution)
• You can use this software for whatever you want, in parts or full form, without having to pay us. (‘royalty-free’ usage)
• You may not pretend that you wrote this software. if you use it, or only parts of it, in a program, you must acknowledge somewhere in your documentation that you have used the FreeType code. (‘credits’)
We specifically permit and encourage the inclusion of this software, with or without modifications, in commercial products. We disclaim all warranties covering The FreeType Project and assume no liability related to The FreeType Project.
Finally, many people asked us for a preferred form for a credit/disclaimer to use in compliance with this license. We thus encourage you to use the following text:
"""
Portions of this software are copyright © The FreeType Project (www.freetype.org). All rights reserved.
"""
Please replace with the value from the FreeType version you actually use.
Legal Terms
0. Definitions
Throughout this license, the terms `package', `FreeType Project', and `FreeType archive' refer to the set of files originally distributed by the authors (David Turner, Robert Wilhelm, and Werner Lemberg) as the `FreeType Project', be they named as alpha, beta or final release.
‘You’ refers to the licensee, or person using the project, where `using' is a generic term including compiling the project's source code as well as linking it to form a `program' or `executable'. This program is referred to as `a program using the FreeType engine'.
This license applies to all files distributed in the original FreeType Project, including all source code, binaries and documentation, unless otherwise stated in the file in its original, unmodified form as distributed in the original archive. If you are unsure whether or not a particular file is covered by this license, you must contact us to verify this.
The FreeType Project is copyright © 1996-2000 by David Turner, Robert Wilhelm, and Werner Lemberg. All rights reserved except as specified below.
1. No Warranty
THE FREETYPE PROJECT IS PROVIDED `AS IS' WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY DAMAGES CAUSED BY THE USE OR THE INABILITY TO USE, OF THE FREETYPE PROJECT.
2. Redistribution
This license grants a worldwide, royalty-free, perpetual and irrevocable right and license to use, execute, perform, compile, display, copy, create derivative works of, distribute and sublicense the FreeType Project (in both source and object code forms) and derivative works thereof for any purpose; and to authorize others to exercise some or all of the rights granted herein, subject to the following conditions:
• Redistribution of source code must retain this license file (`FTL.TXT') unaltered; any additions, deletions or changes to the original files must be clearly indicated in accompanying documentation. The copyright notices of the unaltered, original files must be preserved in all copies of source files.
• Redistribution in binary form must provide a disclaimer that states that the software is based in part of the work of the FreeType Team, in the distribution documentation. We also encourage you to put an URL to the FreeType web page in your documentation, though this isn't mandatory.
These conditions apply to any software derived from or based on the FreeType Project, not just the unmodified files. If you use our work, you must acknowledge us. However, no fee need be paid to us.
3. Advertising
Neither the FreeType authors and contributors nor you shall use the name of the other for commercial, advertising, or promotional purposes without specific prior written permission.
We suggest, but do not require, that you use one or more of the following phrases to refer to this software in your documentation or advertising materials: `FreeType Project', `FreeType Engine', `FreeType library', or `FreeType Distribution'.
As you have not signed this license, you are not required to accept it. However, as the FreeType Project is copyrighted material, only this license, or another one contracted with the authors, grants you the right to use, distribute, and modify it. Therefore, by using, distributing, or modifying the FreeType Project, you indicate that you understand and accept all the terms of this license.
4. Contacts
There are two mailing lists related to FreeType:
• freetype@nongnu.org
Discusses general use and applications of FreeType, as well as future and wanted additions to the library and distribution. If you are looking for support, start in this list if you haven't found anything to help you in the documentation.
• freetype-devel@nongnu.org
Discusses bugs, as well as engine internals, design issues, specific licenses, porting, etc.
Our home page can be found at
http://www.freetype.org

Copyright and Licensing information for libjpegEAWebKit

Copyright © 1988-1989 Jef Poskanzer
Copyright © 1988 Richard M Stallman
Copyright © 1991-1998 Thomas G Lane
Copyright © 1989 Jef Poskanzer
Copyright © 1989 Aladdin Enterprises
(Copied from the README.)
The authors make NO WARRANTY or representation, either express or implied, with respect to this software, its quality, accuracy, merchantability, or fitness for a particular purpose. This software is provided "AS IS", and you, its user, assume the entire risk as to its quality and accuracy.
This software is copyright © 1991-1998, Thomas G. Lane. All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof) for any purpose, without fee, subject to these conditions:
(1) If any part of the source code for this software is distributed, then this README file must be included, with this copyright and no-warranty notice unaltered; and any additions, deletions, or changes to the original files must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying documentation must state that "this software is based in part on the work of the Independent JPEG Group".
(3) Permission for use of this software is granted only if the user accepts full responsibility for any undesirable consequences; the authors accept NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code, not just to the unmodified library. If you use our work, you ought to acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name in advertising or publicity relating to this software or products derived from it. This software may be referred to only as "the Independent JPEG Group's software".
We specifically permit and encourage the use of this software as the basis of commercial products, provided that all warranty or liability claims are assumed by the product vendor.
ansi2knr.c is included in this distribution by permission of L. Peter Deutsch, sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA. ansi2knr.c is NOT covered by the above copyright and conditions, but instead by the usual distribution terms of the Free Software Foundation; principally, that you must include source code if you redistribute it. (See the file ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part of any program generated from the IJG code, this does not limit you more than the foregoing paragraphs do.
The Unix configuration script "configure" was produced with GNU Autoconf. It is copyright by the Free Software Foundation but is freely distributable. The same holds for its supporting scripts (config.guess, config.sub, ltconfig, ltmain.sh). Another support script, install-sh, is copyright by M.I.T. but is also freely distributable.
It appears that the arithmetic coding option of the JPEG spec is covered by patents owned by IBM, AT&T, and Mitsubishi. Hence arithmetic coding cannot legally be used without obtaining one or more licenses. For this reason, support for arithmetic coding has been removed from the free JPEG software. (Since arithmetic coding provides only a marginal gain over the unpatented Huffman mode, it is unlikely that very many implementations will support it.) So far as we are aware, there are no patent restrictions on the remaining code.
The IJG distribution formerly included code to read and write GIF files. To avoid entanglement with the Unisys LZW patent, GIF reading support has been removed altogether, and the GIF writer has been simplified to produce "uncompressed GIFs". This technique does not use the LZW algorithm; the resulting GIF files are larger than usual, but are readable by all standard GIF decoders.
We are required to state that
"The Graphics Interchange Format© is the Copyright property of CompuServe Incorporated. GIFSM is a Service Mark property of CompuServe Incorporated."
Copyright © 1988-1989 Jef Poskanzer
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. This software is provided "as is" without express or implied warranty.
Copyright © 2009-2010 Electronic Arts, Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for libpngEAWebKit

This code is released under the libpng license.
libpng versions 1.2.6, August 15, 2004, through 1.5.10, March 29, 2012, are Copyright © 2004, 2006-2012 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.2.5 with the following individual added to the list of Contributing Authors:
Cosmin Truta
libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are Copyright © 2000-2002 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.0.6 with the following individuals added to the list of Contributing Authors:
Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant
and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of the library or against infringement. There is no warranty that our efforts or the library will fulfill any of your particular purposes or needs. This library is provided with all faults, and the entire risk of satisfactory quality, performance, accuracy, and effort is with the user.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright © 1998, 1999, 2000 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-0.96, with the following individuals added to the list of Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik
libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright © 1996, 1997 Andreas Dilger Distributed according to the same disclaimer and license as libpng-0.88, with the following individuals added to the list of Contributing Authors:
John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner
libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright © 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
For the purposes of this copyright and license, "Contributing Authors" is defined as the following set of individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing Authors and Group 42, Inc. disclaim all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The Contributing Authors and Group 42, Inc. assume no liability for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the PNG Reference Library, even if advised of the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, without fee, subject to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not be misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage the use of this source code as a component to supporting the PNG file format in commercial products. If you use this source code in a product, acknowledgment is not required but would be appreciated.

Copyright and Licensing information for pixman

Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of ARM Ltd not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. ARM Ltd makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Copyright 1987, 1988, 1989 by Digital Equipment Corporation
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission.
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Copyright © 2007 Luca Barbato
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Luca Barbato not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Luca Barbato makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Copyright © 1998, 2002, 2004, 2008 Keith Packard
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Copyright © 2008 Mozilla Corporation
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Copyright © 1999 Keith Packard
Copyright © 2007, 2009 Red Hat, Inc
Copyright © 2009 Soren Sandmann
Copyright © 2000 SuSE, Inc
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Copyright © 2008 Aaron Plattner, NVIDIA Corporation
Copyright © 2008 André Tupinambá
Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc
Copyright © 2005 Lars Knoll & Zack Rusin, Trolltech
Copyright © 2004 Nicholas Miell Copyright © 2007, 2009 Red Hat Inc
Copyright © 2008 Rodrigo Kumpera
Copyright © 2000 SuSE Inc
Copyright © 2005 Trolltech AS
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Red Hat not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Red Hat makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
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Copyright © 2008 Aaron Plattner, NVIDIA Corporation
Copyright © 2008 André Tupinambá
Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc
Copyright © 2005 Lars Knoll & Zack Rusin, Trolltech
Copyright © 2007, 2009 Red Hat, Inc
Copyright © 2000 SuSE, Inc
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Keith Packard not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. Keith Packard makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
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Copyright and Licensing information for PPMallocEAWebKit

Copyright © 2004, 2007, 2009-2011 Electronic Arts Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for SQLiteEAWebKit

The author disclaims copyright to this source code. In place of a legal notice, here is a blessing:
May you do good and not evil.
May you find forgiveness for yourself and forgive others.
May you share freely, never taking more than you give.

Copyright and Licensing information for UTFXmlEAWebKit

Copyright © 2009-2010, 2012 Electronic Arts, Inc
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright and Licensing information for zlibEAWebKit

© 1995-2010 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
If you use the zlib library in a product, we would appreciate *not* receiving lengthy legal documents to sign. The sources are provided for free but without warranty of any kind. The library has been entirely written by Jean-loup Gailly and Mark Adler; it does not include third-party code.
If you redistribute modified sources, we would appreciate that you include in the file ChangeLog history information documenting your changes. Please read the FAQ for more information on the distribution of modified source versions.

LGPL 2.1 License:

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Copyright © 1991, 1999 Free Software Foundation, Inc.
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[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2, hence the version number 2.1.]
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How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).
To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.
(one line to give the library's name and a brief idea of what it does.)
Copyright © (year) (name of author)
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the library, if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the library ‘Frob’ (a library for tweaking knobs) written by James Random Hacker.
(Signature of Ty Coon), 1 April 1990
Ty Coon, President of Vice
That’s all there is to it!