The World of ARSLAN: THE WARRIORS OF LEGEND

The powerful kingdom of Pars enjoyed great prosperity with people, goods and culture flowing into the Royal Capital of Ecbatana, thanks to its central location along the Continental Highway which connected East and West.

Aided by the Erān and other loyal retainers, Arslan, the Crown Prince of Pars, enjoyed this time of great peace, knowing that he would one day inherit its tranquil borders.
However, that all changed when the mighty Parsian cavalry met its end in battle amidst the dusty plains...

As devout followers of the Faith of Yaldabaoth, the Kingdom of Lusitania launch a large-scale invasion in order to subjugate what it views as the heathen hordes, and to secure new lands and supplies for itself as well. King Innocentis the Seventh and his brother, Guiscard, lead a massive army on the Kingdom of Maryam in the east, their sights ultimately set on the Kingdom of Pars beyond it.

The Lusitanian Royal Army quickly overwhelmed Maryam and turned its attention towards Pars. The Shah of Pars, Andragoras III, led his large army and its eight Marzbāns into battle, meeting the invaders on the fields of Atropatene.

Among the army ranks was none other than the Crown Prince Arslan, fighting in his very first battle. Facing a real battle for the first time in his life, Arslan was unable to hide his nervousness. Almost as if a manifestation of the dread he felt, an uneasy air settled across the chaotic battlefield.

With various plots and political machinations unfolding across the land, the violent fighting continues for days on end...
Amidst it all is Arslan, who with the support of many loyal followers by his side, finds he must quickly mature into the leader that his people so desperately need him to be...

Main Menu

The title screen will be displayed after the opening movie plays. If you press any button at the title screen, you will be taken to the Main Menu.
*The first time you play the game, the Story Mode battle will begin.

Story Mode


New Game
Start a new game in Story Mode.
Continue
Continue from the last time you played.
Select Scenario
Select a scenario to play.

Free Mode

Play any scenario using a character of your choosing. You can also play with two players. From the preparation screen, choose a scenario and character, select the game settings, and then select "Begin Battle" to start the game.

Online Mode

Connect to the network and play a game online with another player.
The following menu will be displayed.
Quick Match
Automatically join a battle seeking participants.
Join
Select a battle matching your desired conditions and looking for participants.
Recruit
Select a mode, scenario and character, and wait for players using the "Join" command.
Invite
After choosing the settings as per the "Recruit" command, invite a friend to play online with you.
*Character development is shared across game modes.

Gallery

The Gallery lets you view character models, movies and event scenes, and other features from the game. As you proceed through the game, the number of items you can view will increase.

Encyclopedia

The Encyclopedia lets you check character bios, an explanation of terms found in the game, a time line of events, and more. As you proceed through the game, the number of items you can view will increase.

Options

You can use the "Options" menu from the Main Menu or information screen to adjust the various game settings. After changing the settings, select "Apply" to confirm your changes. You can also select "Restore Defaults" to return all settings to their default values.

Resume

Resume a battle from a previous Interim Save file.

Saving / Loading

Saving

The game will automatically save in places such as after battles (autosave).
*Please do not reset or turn off the power during an autosave.
Interim Saves
You can also save during battle by selecting "Interim Save" from the information screen after pressing during battle. Only a single interim save can be stored at a time.
*Once the game autosaves after clearing a scenario, any existing interim save data will be lost.

Loading

You can continue playing from where you left off in each mode by selecting that mode from the Main Menu.
If you have interim save data, you can also choose to resume the battle with that data by selecting "Resume" from the Main Menu.

Button Settings

Block / Evade, Recover

Block / Evade: Center the camera behind your character and guard against an enemy attack from the front. You can hold down and use to evade enemy attacks while continuing to face forward.
Recover: Press to regain your balance after being knocked in the air by an enemy attack.

Call horse

Summon your horse to your side. Hold down the button to mount the horse while it is moving.

Unique Skill / Chain Strike

Unique Skill: Perform a special maneuver unique to each character.
Chain Strike: Attack while changing weapons during a Power Attack. This can be followed up with Normal and Power Attacks, and once complete, you will revert to your original weapon.

Mardān Rush

Attack together with your soldiers. The controls and effects will differ by troop type (cavalry, infantry, archers).

Normal Attack

Perform a basic attack. Afterwards, you can press to follow up with a Power Attack. You can also attack while jumping.

Power Attack

Perform a powerful attack. By pressing this after performing a Normal Attack (press ), you can perform a variety of Power Attacks. You can also attack while jumping.

Special Move

Perform a powerful finishing move. You can perform this attack when you have at least one unit of the Special Gauge full.

Jump

Make your character jump. You can jump even higher with Elam by pressing during a jump.
Mount/dismount horse
Press to mount a horse you are standing nearby. You can also press to dismount a horse you are riding.

Move


D-pad (left/right): Switch weapon

Change your equipped weapon.

Rotate camera


Toggle map

Switch between the overview and zoomed maps.

Display information screen (pause)


Xbox Home Menu

Voice Commands

You can use the following voice commands by speaking while facing your Kinect sensor.

Xbox Show Menu Display the Menu & Info Screen
Xbox Change View Switch between the overview and zoomed maps.
Xbox Pause Pause the game.
Xbox Play Resume a paused game.
Xbox Go Back Go back a screen, cancel.

Basic Moves

Move

Move in the direction you press . You can also use to change the direction your character is facing while attacking.

Dash Attack
If you press after moving for a short distance, you can perform a dashing attack.

Jump

By pressing while moving , you can jump in that direction.

Jump Attack
When you press or while jumping, you can attack while in the air.

Block

Guard against an enemy attack from the front. Additionally, the camera will center behind your character.

Evade
You can move while blocking (holding down ) to perform an evasion in that direction.
Recover
Press to regain your balance after being knocked in the air by an enemy attack.

Normal Attack

A standard attack. You can press repeatedly to perform a rapid combination attack. You can also use this attack while jumping.

*You can check information such as the possible number of consecutive attacks by going to "Weapons" on the information screen.

Power Attack

This is more powerful than a Normal Attack. You can perform a variety of attacks by using these to follow a Normal Attack.

*You can check information such as attacks following Normal Attacks or the possible number of consecutive attacks by going to "Weapons" on the information screen.
*The types of Power Attacks will differ depending on the Weapon Art equipped.
Power Attack Types & Element Attacks
You can check information such as the possible number of consecutive attacks or types of Power Attacks by going to "Weapons" on the information screen. You can also check attacks that have Element attributes.
Things such as the number of consecutive attacks and the kinds of Power Attacks can increase as your character levels up.


Element Attacks
Fire: Engulfs your enemy in flames, inflicting additional damage for a set period of time. Attacks such as fire arrows will include this Element.
Miasma: Engulfs your enemy in miasma, slowing their movement and inflicting additional damage for a set period of time.
Water: Greatly restricts your enemy's movements for a set period of time.
Wind: Inflicts damage even on enemies that are blocking.

Special Techniques

Unique Skill

Perform a special maneuver unique to each character. These moves consume the Special Gauge.


*Unique Skills cannot be used during a Power Attack or Chain Strike.

Chain Strike

You can press to switch weapons and attack during a Power Attack. By following up the attack with or , you can also perform a Normal Attack or Power Attack with the other weapon. If you perform a Chain Strike with the other weapon, you will be able to change weapons again and continue to attack.
Once the attacks run out, you will revert to your original weapon.

*Weapons are switched in the order they are equipped. You can change the weapon order by going to "Change Order" under "Weapons" on the information screen.
*You are unable to use Chain Strike or switch weapons if you only have one type of weapon.

Switch weapon left/right

Change your equipped weapon. Weapons are switched in the order they are equipped.

Special Move

If you press when at least one unit of the Special Gauge is full, you can perform a powerful Special Move. Each use of the Special Move consumes one unit of the Special Gauge.

Filling the Special Gauge
You can fill the Special Gauge by inflicting damage on the enemy. Additionally, it will fill automatically when your Health Gauge is red after taking damage from the enemy.

Horse controls

Mount/dismount horse
You can mount a horse by pressing while standing near it. Pressing also enables you to dismount a horse you are riding.
Call horse
Summon your horse to your side. Simply hold down to mount the horse while it is moving.
Mounted Attacks
// while mounted
Attack while mounted atop a horse. Press for a Normal Attack, press while moving to perform a charging attack, and press to jump.

Mardān Rush

Mardān Rush

Inflict heavy damage on the enemy formation while attacking the target together with your troops. You can also destroy objects such as towers. Variables such as the range and effects of your attack will differ by troop type (cavalry, infantry, archers).

Battle Progression
1. As the battle progresses, Rush Zones will appear on the battlefield. If you press after entering a Rush Zone, you can perform a Mardān Rush.


2. When you perform a Mardān Rush, a blue colored area will appear on the battlefield. Try to attack as many enemies as possible when heading towards the blue area.
Pressing results in an attack that is difficult to land, but makes it easier to increase the number of CHAIN hits you can achieve.


3. As your CHAIN hit count increases, your Rush Unit will become inspired (the unit flashes blue).
If you are able to reach the blue area before the Mardān Rush ends, you will perform a powerful special attack, and you will receive a reward based on the number of CHAIN hits you successfully land.
CHAIN hits & Rewards
0 - 4,999
EXP (small), Skill Cards
5,000 - 9,999
EXP (medium), Gold (medium), Skill Cards
10,000+
EXP (large), Gold (large), Skill Cards
*If you fail to reach the blue area in time, you will not receive a reward. After some time has elapsed, a new Rush Zone will appear, so you will have the chance to perform another Mardān Rush.
*If your CHAIN hit count is less than 9,999 in total, you may not be able to receive a Skill Card.
Cavalry
Perform a charge attack with cavalry at your side. Cavalry can move quickly and attack a wide area of space.
Pressing allows you to call in your formation and perform a charge attack, helping to increase your CHAIN hit count.
Infantry
Perform a charge attack with infantry at your side. They are able to turn quickly and are extremely accurate when attacking the targeted enemy.
Pressing allows you to unleash a powerful frontal attack, helping to increase your CHAIN hit count.

Archers
Attack the enemy together with your archers. You are unable to move while attacking, but are able to select your target area.
Pressing allows you to attack with fire arrows, helping to increase your CHAIN hit count.

Story Mode Game Flow

1. Select a scenario

Choose a scenario and difficulty level for the game.
You can watch the movies and event scenes to help fill in the story.

*You can select "New Game" to start Story Mode from the beginning, or "Continue" to resume a previously saved scenario.

2. Begin the battle

The battle will begin.
Play as the character selected for each scenario, and work your way towards completing the mission for the battle.

*You can confirm the battle's mission by selecting "Battle Info" from the information screen ( button).

3. Complete objectives

After the battle begins, objectives will be triggered during the stage.
Successfully completing these objectives will enable you to complete the mission for the battle.

*You receive an evaluation for each objective and the higher your evaluation, the more experience and gold you can receive.

4. Change characters

The character you control will sometimes change during a battle, enabling you to work your way towards victory from a different character's viewpoint.


5. Powerful enemies

When a powerful enemy appears, they may challenge you to a duel.
Try to avoid their attacks while you land some of your own.


6. Victory

You will clear the scenario after completing the battle's mission.

*You will lose the battle if your playable character loses all of his or her Health, or if you are unable to complete the mission for the battle.

Battle Screen


Character Info


Health Gauge
The battle will end in defeat if you run out of Health. You can recover Health through the use of field items.
Special Gauge
A Special Move can be performed when at least one unit of this gauge is full. It fills when you inflict damage on the enemy.
Current Weapon Type
When you are capable of using multiple weapon types, you can use left and right on to switch between them.
Temporary Effect Icons
These icons are displayed when your abilities are temporarily increased. When "x2" or "x3" are displayed, your abilities will be doubled or tripled, respectively.
Attack increased
Defense increased
Movement increased

CHAIN Hits

The number of consecutive attacks landed on the enemy.

Enemy Info

The name and Health Gauge of the enemy you are facing.

Skill Card

The name of the Skill Card you obtained.

Map

Switch display
You can use to switch between the overall and zoomed maps.
Overall

Zoomed

Player 1 (1P)
Player 2 (2P)
Horse


Rush Zone
Can be destroyed with a Mardān Rush
Gate that can be destroyed with a Mardān Rush
Unable to pass
Closed gates
(unable to pass)
Drawbridge
(unable to pass when up)

Field Item box
(requires "Eagle Eyed" Skill)
Ladder

Allied officer
Enemy officer
Allied soldier
Enemy soldier

Objective

The currently active objective and your evaluation for it. You will receive an evaluation based on your performance, ranking in order from S > A > B > C > D.
Evaluation Time
The time to complete the objective. The higher this is, the better your evaluation. You can still complete the objective if this reaches 0, but you will receive a D evaluation.
K.O. Count
Your K.O. Count during the objective. The higher this is, the better your evaluation.
Max CHAIN hits
Your highest CHAIN hit count during the objective. The higher this is, the better your evaluation.
K.O. Count
Your K.O. Count for the objective (when the objective is to achieve a certain K.O. Count). The higher this is, the better your evaluation.
Escort target health
The Health of your escort target. The higher this is, the better your evaluation.

K.O. Count

The number of enemies you have defeated.

No Entry Markers

No Entry
Unable to use horses

Information Screen

You can display this screen by pressing during battle.

Battle Info

Check the battle's mission, defeat conditions, the status of allied and enemy units, and more.

Character Status

Check the levels and abilities of your playable characters.

Weapons

Change Order
Change the equipped order of your weapons. This will change the order your weapons are switched during Chain Strikes and other instances.
Weapon Arts
Select the Weapon Arts used for each weapon.
Depending on the Weapon Art, the Element affixed to each attack and the types of Power Attacks will differ. Weapon Arts are obtained as your Mastery over a weapon increases.

Skill Cards

Equip
Equip a Skill Card.
Synthesize
Take a set of Skill Cards and change them into a different one.
Sell
Sell a Skill Card.
View
Check the Skill Cards that you have obtained.

Options

Display
Adjust the display settings for the game.
Controls
Adjust the camera and button settings for the game.
Sound
Adjust the volume and other sound settings for the game.
Tutorials
Check the tutorials that you have seen in the game.
Interim Save
Save your current game data.

Restart

Restart from the previous mission
Restart the current battle from the start of the previous mission.
Restart from the beginning
Restart the current battle from the beginning.

Quit

Quit the battle and return to the Main Menu.
*Your game data will not be saved. If you wish to save your game data, select "Interim Save" before quitting.

Field Items

Recovery Items

Kebab
Restores a small amount of Health.
Kebab x3
Restores a large amount of Health.
Nabeed
Restores 1 unit of your Special Gauge.
Nabeed x3
Restores all of your Special Gauge.
Goddess Ashi Statue
Restores all of your Health and Special Gauge.

Gold


Gold (Small)
Bestows a small amount of gold.
Gold (Medium)
Bestows a medium amount of gold.
Gold (Large)
Bestows a large amount of gold.

Other

Skill Card
Obtain a new Skill Card. These can appear after defeating enemy officers or when praised by an allied officer for a good performance.
Limited Skill Card
Obtain a new Limited Skill Card. These can appear after achieving certain conditions within the scenario.
Recipe Book
Obtain a new recipe. These can appear after achieving certain conditions within the scenario.

Fighting Powerful Enemies

In certain scenarios, a powerful enemy may appear and challenge you to a duel.
Powerful enemies are much stronger than normal enemies, and it will take more than just regular attacks to damage them.

Deplete the Shield Gauge


When fighting a powerful enemy, a Shield Gauge will be displayed at the top of the screen, and it is depleted as you land attacks on the enemy.
You are unable to damage the enemy until the gauge is empty.
Once the Shield Gauge reaches 0, the enemy will be unable to move and you can inflict damage upon them for a limited amount of time. During this time, the Shield Gauge will disappear and only their Health Gauge will remain. Use this opportunity to press the attack.

Evade attacks and look for an opening


If you can evade a powerful enemy's attack with the proper timing, it will reduce their movement speed. Attacking them at that moment will deplete the Shield Gauge by a larger amount than normal.
Additionally, depleting the Shield Gauge to 0 when the enemy is slowed like this will put them in a special weakened state. Red stars will float above their head and you will be able to inflict even more damage than usual.

Leveling Up

Characters have a variety of parameters, and they can increase as your character levels up.
Additionally, leveling up can also increase the types of attacks your character can perform.
Characters level up after earning a certain amount of experience points, which are earned by defeating enemies, completing objectives, and other tasks.


*If you level up during battle, your Health and Special Gauge will be completely refilled.

Character Status


Level: This increases as you earn experience points (EXP).
Health: Your character's HP. The battle will end in defeat if you run out of Health.
Attack: The higher this value is, the more damage you can inflict against the enemy.
Defense: The higher this value is, the less damage you will receive from the enemy.
Special: The number of units in your Special Gauge. You can have a maximum of three.

Obtaining Weapon Arts

Weapons have a Mastery level, and you can obtain new Weapon Arts as it increases. Each weapon can have one Weapon Art set to it at a time, and it determines the Element of your attacks, as well as the types of Power Attacks you can use.
The weapon's Mastery level is increased by using it in battle to defeat enemies.

*You can change your Weapon Arts by going to the information screen ( button) during battle and selecting "Weapon Arts" under the "Weapons" menu.

Equipping multiple weapons

Additionally, your character can equip multiple weapon types (starting with one type in the beginning). You will need to increase your Mastery level for each individual weapon type.

Recipes


In Free Mode, you can make a recipe to gain various beneficial effects before the scenario begins. When you obtain Recipe Books, you will learn additional recipes that you can make.
*Eating the same meal multiple times will increase your skill level (chances of the recipe being a great success) with that meal and increase its effectiveness.

Obtaining Recipe Books

You can obtain new Recipe Books by completing specific conditions during certain scenarios. If a Recipe Book appears, remember to pick it up before finishing the stage.

Skill Cards


Skill Cards


Name
The name of the Skill Card you obtained.
Cost
The cost to equip the Skill Card. The total cost of equipped Skill Cards cannot exceed the total possible cost available for your character.
Card Rank
The rarity of the Skill Card. They are ranked in the order of S, A, B, C.
Skills & Skill Levels
The Skills included with a Skill Card and their levels. If you equip multiple Skill Cards that contain the same Skill, the effect of the Skill will be based on the combined Skill Level value.

Equip

Once you have obtained a Skill Card, you can equip it by selecting "Equip" under "Skill Cards" from the information screen ( button).
Equipped Skill Cards can be registered as Card Sets by pressing . You can call up these Card Sets and equip them at any time.


Synthesize

You can take 5 or more Skill Cards (up to a max of 10) and combine them to randomly create a new Skill Card. Synthesizing a Skill Card requires gold.
*You cannot obtain Limited Skill Cards.

Sell

You can sell unwanted Skill Cards for gold.

Bonus Sets

Check combinations of three Skill Cards that enable you to receive special bonuses. When you have all three cards, you can equip them as a set.

Limited Skill Cards

There are also Limited Skill Cards, which can be obtained by completing specific conditions in certain scenarios.
Limited Skill Cards cannot be obtained by the regular methods or by synthesis.

Customer Support

(For products purchased in the United States of America and Canada)

If you cannot find an answer to your question, contact our North American Customer Service Representatives by email at support@koeitecmoamerica.com or by calling (650) 692-9080, Monday through Friday, 9:30 AM to 5:00 PM Pacific Time (GMT -8).
If you are not calling from within our area code, normal long-distance rates may apply.

THIS IS FOR TECHNICAL SUPPORT ONLY.
Customer Service Representatives do NOT provide Game Hints or Tips and do NOT accept game ideas.

(For products purchased in the UK, Europe, Australia and New Zealand)

If you cannot find an answer to your question, contact our European Customer Service Representatives by email at support@koeitecmo.co.uk or by calling +44 (0) 1462 476130, Monday through Friday, 9:30 AM to 5:00 PM (GMT).
If you are not calling from within our area code, normal long-distance rates may apply.

THIS IS FOR TECHNICAL SUPPORT ONLY.
Customer Service Representatives do NOT provide Game Hints or Tips and do NOT accept game ideas.

For those interested in completing our survey, access the below URL:

Americas
http://www.koeitecmoamerica.com/
survey/arslan/
Europe
http://www.koeitecmoeurope.com/
survey/arslan/

ARSLAN: THE WARRIORS OF LEGEND ©2015 Hiromu Arakawa, Yoshiki Tanaka・KODANSHA/ "LEGEND OF ARSLAN" Project Committee, MBS. All Rights Reserved.
©2015-2016 KOEI TECMO GAMES CO., LTD.