Follow the onscreen instructions to install Wolfenstein: The New Order.
Launch Wolfenstein: The New Order and select NEW, then select DIFFICULTY level to start a new game (note - you must be signed in to a profile to do so).
Start a new game.
Continue an existing game.
Replay an already completed chapter.
Change gameplay, control, audio and video settings.
Solve Enigma Codes found in game to unlock bonus game modes, view unlocked and found collectibles, review game statistics and launch the credits.
EXIT TO TITLE SCREEN
[press] Grenade / [hold] Weapon Select
[click] Melee/Throw Knife
[right] Toggle Main Weapon Fire Mode (when available)
[up] Dual Wield (when available)
[left] Toggle Alternate Weapon Fire Mode (when available)
The following actions are recognized when voice control is enabled:
Reload current weapon
Dual wield the currently equipped weapon (if available)
Single wields the currently equipped weapon
Equip Assault Rifle
Equip Submachine gun
Equip Lasercutter or LKW
1 Journal Update
2 Information Window
3 Pickup Indicator
5 Health and Armor
6 Weapons and Ammo
Use the Journal to access the following information:
Review objective information.
Review the collectible items and objects that you have found.
Review the tutorials that you have already encountered.
Commanders are located throughout the game. They can be recognized by their distinct silhouettes.
If a Commander detects your presence, he will signal an alarm and call for reinforcements.
If you are able to take Commanders out undetected, they will not be able to signal the alarm and call for reinforcements.
Once the Scout Perk is unlocked, nearby Commanders are indicated by the "Signal Detected" and "Broadcasting Alarm" HUD elements.
Commander is nearby, but not alerted to your presence
Commander is Alert and is calling in reinforcements
By engaging in the following play styles, you can unlock Perks that enhance your experience.
Focuses on stealth and silent takedowns as a play style. Rewards the throwing knife, faster movement while crouching, and improved stealth weapons.
Focuses on tactical combat and small/medium weapons as a play style. Rewards faster health regeneration, reloads and weapon equips. Also improves efficacy for select weapons.
Focuses on Dual Wield and heavy weapons as a play style. Rewards increased Dual Wield weapon capabilities, reload speed, increased ammo gathering and storage, and turret movement speed.
Focuses on grenades and general destruction as a play style. Rewards the grenade throwback ability, increased grenade and rocket capacity, and reduces damage from explosives.
There are secret areas containing valuable items in every level of Wolfenstein: the New Order. Good luck finding them!
Health, armor, and ammo are restored by finding pickups located in each level. Health can be temporarily overcharged beyond maximum level by acquiring additional pickups. When damaged, Health gradually regenerates automatically to the next increment of 20.
Weight: 588 g
Length: 237 mm
A standard-issue knife used by Allied soldiers.
Weight: 147 g
Length: 226 mm
A kitchen knife, good for steaks or necks.
Weight: 648 g
Length: 247 mm
A standard-issue knife used by commanders.
Weight: 904 g
Length: 231 mm
Ammo: 10 (9mm Parabellum)
A standard-issue sidearm frequently used by commanders.
Weight: 4.7 kg
Length: 798 mm
Ammo: 40 (.45 ACP)
A standard-issue US Army rifle.
ASSAULT RIFLE 1946
Weight: 5.16 kg
Length: 935 mm
Ammo: 30 (7.9mm)
A German Army service rifle with a fire selector for switching between automatic and semi-automatic fire mode.
Weight: 595 g
Length: 365 mm
Diameter: 70 mm
A standard stick grenade used by the German Army.
Weight: 897 grams
Length: 229 mm
Ammo: 20 (9mm Parabellum)
An improved version of the 1946 handgun, updated with a burst shot primary mode and a recoil compensator system.
ASSAULT RIFLE 1960
Weight: 4.96 kg
Length: 928 mm
Ammo: 45 (7.9mm)
An updated version of the 1946 assault rifle with a larger clip size and increased fire rate.
Upgrade: rocket launcher
Weight: 3.35 kg
Length: 1071 mm
Ammo: 2 (12-gauge)
A 12-gauge side by side break-action shotgun.
Weight: 5.54 kg
Length: 988 mm
Ammo: 20 (12-gauge)
A fully automatic double-barreled shotgun.
Upgrade: shrapnel rounds
Weight: 5.84 kg
Length: 1032 mm
Ammo: 10 (explosive 7.9mm)
A scoped semi-automatic rifle suited for taking out enemies from a distance.
Upgrade: laser fire mode
Weight: 386 g
Length: 88 mm
Diameter: 64 mm
Filling: TNT, EMP-charge
A hand grenade with a high explosive EMP charge that can temporarily disable mechanized enemies.
Weight: 972 g
Length: 243 mm
Ammo: rechargeable battery
A tool for cutting through thin wire fences, chains and other small steel objects.
Upgrade: shot mode
Weight: 5.71 kg
Length: 991 mm
Ammo: rechargeable battery
A prototype weapon which fires short bursts of high energy laser beams. It has a secondary fire mode for cutting through thin sheets of metal, like aluminum.
Various upgrades for the Laserkraftwerk Rifle are located throughout the game.
Dual Wielding allows you to deal maximum damage. You are able to Dual Wield after picking up another instance of a weapon that is already in your inventory.
The Weapon Select interface (accessed by holding ) indicates which weapons in your inventory can be dual wielded at any time.
Press Up on the to toggle Dual Wield ability when a capable weapon is equipped.
For technical and customer support, please visit support.bethsoft.com, or call +800.6044.6044 (toll-free in some countries) or +1.678.460.4893 (charges may apply) 10:00 to 18:00, Monday through Friday, excluding holidays. Customers in North America call 1.844.ZENIMAX (toll free) 9:00 am to 5:00 pm Eastern Monday through Friday, excluding holidays.