The survivors' goal is simple: Escape the dungeon they're trapped in. Their ship crashed deep inside an ancient laboratory, and they have to struggle their way to the surface. The crystal powering the ship is still working and will be able to restore the elevators of the facility.
All the rooms of the laboratory are closed. You will have to open different rooms until you find the exit to reach the next floor. Each time you open a door, you earn resources but creatures might spawn in unpowered rooms. Powering rooms prevents mobs from spawning inside of them and also allows you to build modules if there are available slots. You can only power rooms that are connected to your crystal.
There are four resources in the game. All of them are saved between floor except Dust.
The player can build modules in the rooms. They have various functions like producing resources, changing statistics, or damaging creatures. Building a module costs Industry. Destroying a module allows you to replace it with another one but you won’t receive any resources back. When a module is damaged, its healthbar appears above it.
The heroes are the characters controlled by the player. The player starts with a specific number of heroes and will be able to recruit new ones or replace them during the adventure.
Each hero has statistics which affect combat and other actions. Those statistics can be increased by upgrading the hero, assigning him items, or by special events during the game.
In addition to their statistics, heroes also automatically unlock skills at specific levels or by equipping items. Skills can be divided up into two categories: