RULES
Rento
is a board game in which can play 2, 3, 4, 5 or 6 players.
The game is similar to Monopoly game, but there are differences.
Players take turns in order, which is determined by the game randomly.
A typical turn begins with the rolling of the dice and advancing their piece
clockwise around the board the corresponding number of squares.
-If a player rolls doubles, they roll again after completing their turn.
-If a player rolls three consecutive sets of doubles on one
turn, the player has been "speeding," and is immediately sent to jail
(which ends his turn) instead of moving for a third time. A player who lands or
passes the red "start" space collects $200 (unless they automatically
go to jail).
Players who land on either "Income Tax" or "Super Tax" pay
the indicated amount to the bank.
Luck / Community Vault
If a player lands on Luck or Community Vault, they draw the top card from the respective pile and obey its instructions.
This may include collecting or paying the bank a specified amount of money, or automatically moving to a specific space on the board. Two types of cards that involve jail, "Go to Jail" and "Get Out of Jail Free", are explained below.
Jail
A
player will land in jail if they land on "Go to Jail", OR throw three
straight doubles in a turn, OR draw a card saying "Go to Jail".
When a player is sent to jail they move there directly ("Don’t collect
$200.") and their turn ends.
If the player is not "sent" to jail but just lands on that space,
they are "Just Visiting", incur no penalty and move in the usual
manner on their next turn.
If a player is in jail, they do not take a normal turn and must either pay a
fine of $100 to be released, use "Get Out of Jail" card, or attempt
to roll doubles on the dice. If a player fails to roll doubles, they lose their
turn.
If they fail to roll doubles three times, they are released from the jail
automatically.
Depending on the game settings while a player is in jail, they collect or not
rent. However, they may sell, trade and mortgage properties, purchase
buildings, participate in auctions.
If a player does roll doubles to exit Jail, they immediately move according to
the roll.
If the player instead pays the $100 fine or uses a "Get out of Jail
Free" card and then rolls doubles, they are required to move the amount
shown on the dice and then roll again.
Properties
If the player lands on an unowned property, whether street, railroad, or utility, they can buy the property for its listed purchase price.
If they decline this purchase, the property is auctioned off by the bank to the highest bidder, including the player who declined to buy.
If the property landed on is already owned and is not mortgaged, they must pay the owner a rent and the price depends on whether the property is part of a set or it has buildings.
When a player owns all of the properties in a color group and none of them are mortgaged, they can build on them during their turn.
Building involves buying houses or hotels from the bank and placing them on the property spaces, and they must be placed even across the group.
Once the player owns an entire group, they can collect double rent for any undeveloped properties within it.
Although houses and hotels cannot be built on railroads or utilities, the given rent also increases if a player owns more than one of either type.
Mortgaging
Properties can be mortgaged after all hoses/hotels on them are sold.
The player receives money from the bank for each mortgaged property (half the purchase price), which must be repaid with 10% interest to redeem.
Houses and hotels can be sold back to the bank for half their purchase price.
Players cannot collect rent on mortgaged properties but they can trade them.
Bankruptcy
A
player who cannot pay what they owe is bankrupt and eliminated from the game.
To avoid bankruptcy, player can sell houses and mortgage properties.
Player can also avoid bankruptcy by asking for good will loan from other
player.
If the player is unable to pay off all of his debts, he declares bankruptcy and
all of his properties become owned by the bank.
Winner is the remaining player left after all others are bankrupt.
Parking
When player lands on FREE Parking - no rent or other fee is paid.
But if "Profit free parking" setting is turned on - then the player receives super taxes accumulated by players so far
FAQ
How to build houses ?
To build houses or hotel on a certain land - you have to be on turn and MUST OWN ALL PEOPERTIES OF THAT LAND (i.e. all properties of same color)
Once you have them:
1) click on BUILD button
2) click on the shining lands to build houses on them.
How to mortgage
property ?
Mortaging property works the same way as building/selling houses.
First you click on MORTGAGE button and then you click on lands you want to mortgage (they are shining).
After that they become red, but you can unmortgage them the same way - using REDEEM button.
How to TRADE with
players?
When you are on turn, simply click on TRADE button and trade dialog will open:
The things on the left are your properties and money
The things on the right are the opponent properties and money
If you want them to sell you some land - click on his land on the right to select it and then you click on some of your properties and/or select money to transfer to him (from left slider) and then click on OFFER button
If the player accepts your offer - you will exchange the proposed lands and money. If not - you can try different offer.
You also sell the same way. Select property from your left panel to sell and select money from the opponent right slider to be paid to you.
If the player accepts your offer - you will exchange the proposed lands and money.
Special Dice
Speed dice allows you to make the game more interesting and end it faster. The six sides of the dice has special icons which are explained below:
Star. This multiplies the value of the two main dices
Roll again. This icon means that you will roll one more time.
Buy next. This means that after completing your turn, you will move to the first unowned land and have the chance to buy it
Pass. If you see this, you skip your turn and next player takes place
Choose dice. You can choose which dice to play. You can either play the left dice or the right dice or both
Six. You simply add 6 to your other two dices (play the total sum of the three dices)
Wheel Of Fortune
When players land on "Wheel Of Fortune" square, they have to roll the wheel and follow the slice instructions:
+500, +200 and +100 give you the stated monetary bonus.
-100 and -200 means that you have to give $100 or $200 to the bank.
=1000 makes your money exactly $1000. Give all your money to the bank and take exactly $1000.
-20% means that you have to pay 20% of your total money to the bank. Divide your money by 5 and pay to the bank.
If you land on 2 houses with (+) then you add 2 free houses
(if possible).
If the sign is (-) then you remove 2.
Landing here gives you right to move to the next unowned land (if any) and buy it
Landing here sends you directly to jail.
This wheel slice will allow you to
redeem a mortgaged land for free
If you land here, you will have to mortgage land by
choice and will not get money for it.
When you land on "give" you haveto
give $100 to the player with least money.
When you land on "get", the richest player must give you $100
cash.
Parking icon tells you to move your pawn to the parking spot.