Jump
Holy Techniques
Holding down this button will charge an attack, which will initiate when the button is released.
There are two versions based on charge time.
If you press the "Release" button , the charge time will decrease.
This is a very useful skill, but will drain the katana gauge.
Hand-to-hand combat
Attacks not involving your sword. Landing these attacks will increase your katana gauge.
You can use these attacks even if your katana gauge is totally empty.
Zangeki
Attacks using your sword. These attacks drain your katana gauge.
You cannot use these attacks if the gauge is empty.
Switch
Using this button during boss battles swaps between boss and normal camera.
In normal combat, it locks on to the nearest enemy.
Release
You can shorten the charging process of skills using this button.
There are also attacks you can perform using this button and the "hand-to-hand" or "Zangeki" buttons.
Guard
Zanshin
Zanshin uses accumulated bloodspirits to heal both health and katana gauge.
Move
Camera
Start / Pause
+
Evasion
Dash
Press the Left stick button to initiate a dash.
When using a gamepad, click in the "Left stick" once to dash. You do not need to hold down the stick.
Your dash will end when you come to a stop.