Game Overview

BLADESTORM: Nightmare is an action game that takes place during the Hundred Years' War that occurred between England and France in the mid 14th century.
You assume the role of a mercenary as you lead your squad onto the battlefield.
There are many different kinds of troop type, and each one has its own compatibilities with other squads. Switching between troop types that are the most effective against the enemy at the time is a key to victory.
Additionally, as you play through the game, you will eventually be able to control multiple squads.
You will switch between squads according to the battle conditions and form armies in order to take on powerful enemies.

◆Game Flow

The main game mode is the Story Mode, and it is divided into the "Hundred Years' War" and "Nightmare" scenarios.
The "Hundred Years' War" scenario is a story based on the historical period of the actual Hundred Years' War.
The Free Mission System allows you to decide which side you want to fight for before each battle.
Do your best to perform well in battle and earn fame and gold in order to make a name for yourself.
Which side you take and what ending awaits you is all up to you.

The "Nightmare" scenario is a fictional story set in a fantasy version of the Hundred Years' War.
In order to repel the threat posed by a group of suddenly attacking monsters, England and France declare a temporary truce and join together to face their common foe.
You join the ranks of the coalition forces and fight against the monsters.
The "Nightmare" scenario consists of multiple chapters, and you progress through the story by completing the victory objectives for each chapter.

Start Menu

After starting up the game, the Start Menu will be displayed.
Select a game mode to play.

◆Story Mode

Assume the role of a lone mercenary and immerse yourself in the Hundred Years' War between England and France.
You can choose from either the "Hundred Years' War" or "Nightmare" scenarios.

◆Free Mode

Replay a battle that you have already cleared in Story Mode.
If you fulfill certain conditions, you will also be able to play as famous characters from the game.

◆Edit Mode

Create and edit your own original characters.

◆Gallery

View character profiles as well as movies from the game and more.

◆Options

Adjust game settings.

Saving & Loading

◆Saving

You can save your game data by selecting "Save" from the "System" menu while in the Tavern ("Hundred Years' War" scenario), the Start Menu ("Nightmare" scenario), or the Battle Preparation screen before battle.
You can also save during battle via the Pause screen.

◆Autosave

The game will save automatically after you complete the terms of a contract or when the contract period is up.
You can carry up to 3 autosaves in both the "Hundred Years' War" and "Nightmare" scenarios, with the oldest save overwritten as new saves are added.

◆Loading

You can resume a previously saved game by selecting "Hundred Years' War" or "Nightmare" under "Story Mode" in the Start Menu and then choosing "Load Game" to load the saved data.
*Personal data is loaded automatically.

Edit Mode

Create and edit your own original characters.
Dispatch your created character to another player's game in order to obtain Skill Points, gold and more.
*You can also edit your character in Story Mode.

◆Creating a Mercenary

  1. You can select "Unregistered" to create a new character.
    Selecting an already created character will enable you to change its details.
    *Once a character is registered, its name and gender cannot be changed.
  2. Select a category with / , and use (BUTTON) to choose a value for the setting.
  3. Pressing (BUTTON) will accept your changes and register the character.


◆Station

Station a character you have created on another player's battlefield.
  1. Select the character to Station. You can dispatch characters currently being used in Story Mode, including your main character.
  2. Select a destination. The amount of reward you will receive depends on the battlefield you dispatch the character to.
  3. Set the item the character will drop when defeated. The Level of the character will be determined by the item you select.
    *If you are defeated at your destination, you may lose the item you have selected.
  4. Select the lines you will speak when meeting another player on the battlefield.
  5. Select the period for the dispatch. The cost to Station is determined by the mercenary's level and Station period.
  6. Upon return, the mercenary will be awarded Skill Points, gold and more.

◆Visitor

View the created characters Stationed on your battlefield.
You can save up to a total of 100, and newer characters will be added with the oldest character being overwritten first.

Options

You can adjust game settings by selecting "Settings" from the Main Menu and other locations throughout the game.
Select "Apply" to finalize your changes to the settings.

◆Overhead Display

[Yes / No / Chance Encounters only]
Choose whether to display the name and icon above the characters' heads or not.
"Chance Encounters only" means that the info will only be displayed the first time that the character appears on screen.
Squads ready to be given orders or made into armies will display their status no matter what the settings are.

◆Action Display

[Only in battle / Always]
Choose whether to display your player info and actions on screen or not.
"Only in battle" means it will only be displayed when engaged in battle or when pressing the buttons.

◆Damage

[Yes / No]
Select whether damage point values are displayed after landing an attack.

◆Subtitles

[Yes / No]
Turn the subtitles for the event scenes (movies) on or off.

◆Voice

[Japanese / English]
Choose whether the voices in the game are played in English or Japanese (only applies to the "Hundred Years' War" scenario).

◆Helmet

[Equipped / Unequipped]
Choose whether helmets will be displayed during the event scenes or not.

◆Brightness

Adjust the brightness of your television screen.

◆Sally Point

[Manual / Together / Separate]
Select whether you will handle squad placement manually or not when attacking. When selecting auto placement, you can choose whether they will gather in a single location or in separate ones.

◆Vibration

[Yes / No]
Turn the vibration for the controller on or off.

◆Camera vertical

[Standard / Inverse]
Switch the controls for moving the camera up and down.

◆Camera horizontal

[Standard / Inverse]
Switch the controls for moving the camera left and right.

◆Targeting Controls

[Standard / Inverse]
Switch the controls for moving the camera while targeting.

◆Camera Speed

Select the speed at which the camera rotates.

◆Main Camera Sensitivity

Select the sensitivity of the main camera's rotation.

◆BGM volume

Adjust the volume of the background music in the game.

◆Voice volume

Adjust the volume of the voices in the game.

◆SE volume

Adjust the volume of the sound effects in the game.

◆Sound test

Play back songs that you have heard within the game.

◆Locked Scenario

[Yes / No] Select whether or not to allow matching for scenarios that have not been played.

◆Accept mercenary

[Yes / No]
Select whether or not to allow other players' mercenaries to appear.

Button settings

Squad Action
Squad Action
Command/Switch Squad
Squad Action
( + ) Use Pennon
( + ) Summon Squad
Normal Attack
 (When fighting as an army) Melee Attack
Form Squad
 (+ ) Form Army
 (When fighting as an army) Change Squad in Army
 (When fighting as an army) + ) Mass Attack


Move
Switch Mini-map
Rotate Camera
Reset Camera
Switch Player
 (Hold down) Display Orders
Display Squad Info
Display Pause screen
Xbox Home Menu
 

Voice Commands

You can use the following voice commands by speaking while facing your Kinect sensor.

Xbox Show Menu Display the Menu & Info Screen
Xbox Change View Switch between the overview and zoomed maps.
Xbox Pause Pause the game.
Xbox Play Resume a paused game.
Xbox Go Back Go back a screen, cancel.

Basic Actions

Normal Attack

Give the order for the troops in your squad to attack.
Each soldier will decide on their own when to attack (including your character).
You will continue attacking as long as you hold down the button.

Changing Squads

Change the squad you are currently controlling.
If you press when the Officer Indicator is flashing, you will assume control of that squad.
You can also hold down (BUTTON) to disperse the squad.
You cannot switch to squads for which you do not have a Book, squads led by famous officers, trumpeteers or Base Units.

Switch Characters

As you play through the game, you will eventually be able to deploy up to 4 squads. You can switch between squads by using (BUTTON). By holding down (BUTTON), you can issue orders to other squads in your group.

Squad Actions

Squad Actions

The troops in your squad will utilize powerful attacks or moves with special effects. The kind of attack will differ depending on your troop type. There are 3 main kinds of troop type: Melee, Cavalry & Archer.

Melee
Great for close quarters combat, but easily defeated if cavalry and archer units can maintain the necessary distance.
Try to approach the enemy with Normal Attacks and then use a Squad Action to finish them off.
Cavalry
Highly mobile, they knock enemies aside as they accelerate. However, they require a good amount of distance to reach the necessary acceleration, so they are weak in close quarters combat.
Keep a safe distance from the enemy and accelerate as you charge the enemy squad, continuing to rely on hit and run tactics.
Archer
Able to attack the enemy from a safe distance, but useless in close combat.
Press the button once to ready the bows, and press it again to fire. You can lower the bows by pressing .
Make sure you attack from a secure position.

Squad Actions feature various types of controls, such as ones that last for as long as you hold down the button, while others take effect immediately after you press the button.

Army Actions

+ Form Army

You can link together multiple squads from your group into a single army.
To form an army, approach a squad of your group, and press + when both squads are joined by a beam of light.
When your squad is part of an army, you can press to switch to other squads in the army.
You can hold down (BUTTON) + to dissolve the army.

(When fighting as an army) Melee Attack

All of the squads within the army will attack.

(When fighting as an army) Joint Attack

If you have multiple squads with the same Action Skill in an army, they will all carry out the attack at the same time.

(When fighting as an army) + Mass Attack

If you press + when you have at least 1 unit of the Morale Gauge full, you will initiate a Mass Attack.
You will become invincible for a limited period of time, enabling you to inflict massive damage on the enemy.

Things to do in the Tavern

The Tavern is where you can select battlefields, power up your character or squad, and make preparations for battle.


In the "Nightmare" scenario, you will prepare for battle at the Main Menu.

Contracts

Sign a contract and head out to battle.
The amount you receive as a reward is determined by such factors as your performance, the length of the contract, and the difficulty level of the battle.
[!] When you see this mark on a contract, it indicates that it is a Story Battle.


Status

You can check your abilities as well as equipment for you and your squad here.

◆Squads

Here you can check the abilities of your character or squad and also change their equipment.
By selecting "Books" from the menu, you can spend Skill Points to upgrade the Books for your squads.

◆Resources

Equip squads that you have hired or Pennons that you possess.

◆Inventory

Show a list of what items you currently own.

Merchant / Recruits / Gossip

◆Merchant

Buy items such as equipment for your character, squad equipment and Books. but money is required to conduct any transactions.
You can only buy equipment for squads that you have the necessary Books for.

◆Recruits

Hire a squad to take into battle.
When you hire a squad, you can decide when to summon it during battle.
The higher the Leadership rating of your Support Skills, the more soldiers you can have in each squad.
The Inventory number indicates how many times you can summon each particular squad.
When you hire a squad, you need to select a button to assign it to. If you wish to change the assigned buttons, you can go to "Resources" in the "Status" menu.

◆Gossip

Talk with people in the Tavern.
[!] When you see this mark above a person, it means they have information relevant to the story. Always try to speak with them when you have the chance.

Diary / System

◆Diary

Story
Check the story and gossip you have encountered so far.
People
View the profiles of the characters you have met in the game.
Squads
Check the abilities of the squads you are able to control (that you have Books for).
Places
Check information on the places that have appeared in the stages you have played.
Data
Check the battle statistics you have achieved so far.

◆System

You can save your game data, or adjust the game settings here.

Player Growth

Your abilities depend on the equipment you have.
There are four types of equipment: Head, Body, Arm & Leg.
You do not receive the effects of equipment just by obtaining it. You need to equip it at the Tavern or from the Battle Preparation screen.

Squad Growth

The abilities of a squad depend on its Skill Level and the equipment (weapons & shields) it possesses.

◆Book

Books give an indication of the overall abilities of each troop type.
You can only use troop types listed inthe Books you possess.
Every Book has a Level and Growth rating.
The Level of a Book can be increased by gaining experience in battle with the troop type.
You will earn Skill Points as the Level increases.
Skill Points are used to increase the Level of your Support Skills and Action Skills.

Support Skills
These are the basic abilities of each squad.
The higher the Level, the higher the abilities of the squad.
These abilities only apply to your current squad.
Action Skills
These are the effects of each Squad Action.
As your Level increases, the effects of your attacks will increase, and you may gain special effects as well.
These abilities only apply to your current squad.
To raise Action Skill levels for troop types whose Tome you do not have, you must first obtain that Tome.

◆Raising Skill Levels...

Skill Points are required in order to increase the Level of your Support Skills and Action Skills.
Earn experience fighting in battle. Once you accumulate enough experience, you will obtain more Skill Points.
You can use the Skill Points you earn to increase the Level of your Support Skills and Action Skills.
You are free to allocate Skill Points as you see fit, so you can focus on developing whichever troop types you wish.
Skill Points are added to a common pool, enabling you to fight with troop types that are easy to earn experience with, and then use the resulting Skill Points to upgrade other troop types as well.

◆Squad Equipment

Weapons affect the Attack strength of your squad, while shields affect its Defense.
Both weapons and shields must be equipped separately for each Book you own.
Therefore, only those troop types listed in your Book can equip them.
You can select the location to equip them (left hand/right hand) by going to "Squad" under the "Status" menu and selecting the "Equip" command.
Like with Books, equipment only affects your current squad.

Things to do in the Tavern

After signing a contract and heading out to battle, you will be taken to the Battle Preparation screen. You can also bring up the Pause screen by pressing during battle.
From the Battle Preparation screen, you can select a starting location for the battle, check or change the equipment for your character and squad, and more.

Deploy

Head out to the battlefield. You can only select this before battle.
Confirm the details of your contract and select the base from which you wish to deploy.
You can only deploy from the brighter areas on the map.
If you have multiple squads in the battle, you can set their objectives or form armies with them.

Status

You can check your abilities and equip items for you and your squad here.
You are unable to change your equipment or upgrade the Skills within your Books during battle.

Squad Info

This enables you to check the location of squads led by famous officers, troop counts and troop types of the various squads on the battlefield.
You can use (BUTTON) to switch between sides.
You can also press (BUTTON) to make the map bigger
and then scroll around it using .

Retreat / System

◆Retreat

Retreat from the battlefield.
When you retreat, you will be taken to the Aftermath screen.
You will keep your money and experience, but the number of Battle Points you will receive for that battle decreases.

◆System

You can save your game data, or adjust the game settings here.

Objectives / Log

◆Objectives

Set the objectives for squads in your group.
You can only select this during battle.

◆Log

View a log of the messages displayed during battle.
You can only select this during battle.

Battle Screen

 

 Your Squad Info


1. Your troop type
Red: England / Blue: France

2. Experience Gauge / Lv
Your Level will increase when the Experience Gauge reaches a certain amount.
As your Level rises, you will obtain Skill Points.

3. Life Gauge

4. Morale Gauge
You will enter a state of Zeal when this gauge is full.

5. Equipment

6. Book Type

7. Troop Count
Large: 10 / Small: 1
 

 Map Info


You can switch between the Overall (small) / Zoom / Overall (large) maps with (BUTTON).
Red: England / Blue: France ("Hundred Years' War" scenario)
Yellow: Allied Force / Purple: Enemy Force ("Nightmare" scenario)
Green: Your Squad
Flag: Base / Flag (large): Citadel Base
4/4: Current Defense Points / Max Defense Points

Battle Flow

In battle, you will lead your squad into action and attempt to complete the terms of your contract (victory conditions).

◆Commanding Your Squad

When you select "Deploy" from the Battle Preparation screen, you will be taken to the battlefield.
At this point, you are not yet in command of a squad. First, you will need to find a squad to lead.
If you press when the Officer Indicator is flashing, you will take control of that squad.
Note that you are unable to lead certain types of squads.
You can also hold down (BUTTON) to disperse the squad and move about on your own.

If you have hired a squad, you can command that squad from the start of the battle.
You can set a squad by going to the "Status" menu at the Tavern or from the Battle Preparation screen and selecting "Squads" and then the "Current Squad" command.

◆Advancing through the Battle

Battles progress in increments of 1 day (from dawn until dusk).
You can confirm the amount of time remaining in the day by going to the Pause screen.
A countdown will be displayed immediately before each day finishes and once it reaches 0, the day will end.
The battle will end once you have fulfilled your contract, the set number of days has elapsed, you retreat from the battlefield, or your Life Gauge reaches 0.

◆Attacking the Enemy

When you give the order to your squad to attack, each member (including your character) will automatically attack the enemy.
If you set "Damage" to "Yes" under the "Settings" menu, the amount of damage inflicted will be displayed on screen.
The higher the Level of the enemy squad you defeat, the more experience you will be able to receive.
Your attack method will differ depending on the troops within the squad you are controlling.
You can press (BUTTON) to view Squad Actions and information about your squad.

◆Changing Squads

Each squad's troop type has its own compatibilities with other squads.
You can determine whether the compatibility is good or bad by checking the light emanating from the Officer Indicator.
Changing squads to one with better compatibilities is a key to emerging victorious in battle.
To change squads, approach the squad you wish to control and press S when the Officer Indicator is flashing.
However, you are only able to control troop types that you have the appropriate Books for.
If you wish to control multiple kinds of troop types, you will need to obtain the requisite Books in order to do so.
You cannot control Base Units, squads led by famous officers, or trumpeteers.

◆Zeal

As you defeat enemy troops, your Morale will increase.
Once your Morale has reached its maximum value, you will enter a state of Zeal, which greatly increases the abilities of your squad and makes you invincible for a limited period of time.
When your Morale reaches 0, you will return to normal.
All squads, including the enemy, are capable of entering a state of Zeal.

◆Obtaining Items

Items may appear after you capture enemy bases or defeat enemy officers.
When you obtain an item, various things can happen.

◆Defeat

If your Life Gauge reaches 0, you will be forced to return to the Tavern.
You will keep your money and experience, but the number of Battle Points you will receive for that battle decreases.
In order to return to the battle, you will need to sign another contract.

Switch Characters / Form Armies

◆Switch Characters

As you play through the game, you will eventually be able to deploy up to 4 squads.
You can use this to employ various tactics during battle, such as leaving 1 squad to protect an important base while the others focus on attacking the enemy, or perhaps you need to simultaneously attack multiple objectives that are separated by a great distance.
To change squads, simply press and select the squad you wish to control.

You are able to give orders to other squads in your group.
Hold down and select the squad you wish to give orders to and then choose a command.
If you press (BUTTON) to bring up the Pause screen, you can select "Target" to confirm the squad's orders.
Use if you wish to quickly give orders in real time, or pause the game if you want to think out your strategy before giving the orders.

◆Form Army

You can link multiple squads from your group into an army.
This enables you to change your troop type on the fly depending on the battle conditions or have all of the squads within the army perform powerful simultaneous attacks.
To form an army, approach one of the squads in your group, and press + when both squads are joined by a beam of light.

Forming an army enables it to perform certain actions that only armies can do.

Attacking Bases

All bases have something known as Defense Points.
These Defense Points are displayed on the mini-map.
As you defeat members of the enemy's Base Units, the base will lose Defense Points.
When these Defense Points reach 0, or if an allied squad infiltrates deep into the enemy base, then the enemy's Base Commander will appear.
Defeating the enemy Base Commander will enable you to capture the base.
Once an enemy base is captured, all of the squads stationed within it will join your side.
Note that you can capture enemy bases anywhere on the map, but are unable to capture enemy entry roads or ports.

◆Effects of Captured Bases

Capturing a base will cause enemy bases adjacent to it to lose both Morale and Defense Points.
So capturing bases adjacent to your target can be important.
The effects of a captured base will last for 3 minutes.

◆Citadel Bases & Guardians

Citadel Bases are a special kind of base that is indicated by a large flag on the map. Each Citadel Base is protected by a powerful base commander known as a Guardian.
Guardians have what is referred to as a Break Gauge.
You will be unable to inflict very much damage while the Break Gauge is displayed, and will deplete the gauge instead.
Once the Break Gauge has reached 0, the Guardian will be stunned.
When a Guardian is stunned, you will be able to inflict large amounts of damage, regardless of troop type compatibilities, so it is your chance to finish them off.

Changing the Battle Conditions

1. Using Pennons

When you use a Pennon during battle, your squad's abilities will be temporarily increased, while those of the enemy will be decreased.
You must have a Pennon equipped in order to use it.
You can switch to the Pennon display by holding down (BUTTON).
To use the Pennon, hold down and press the button assigned to the Pennon you wish to use.
Certain Pennons may require you to select a target.
The Pennon will be consumed after you use it.
You can replenish your Pennon stocks by purchasing more from the Tavern, or by obtaining them during battle.

2. Summoning hired squads

If you hire a squad at the Tavern, you can summon it at any time during battle.
After you summon it, it will appear near you on the battlefield and join the fight as an allied squad.
This can be a useful technique to use when there are no nearby squads that you wish to command.
You can switch to the Hired squad display by holding down (BUTTON).
To summon the hired squad, hold down and press the button assigned to the desired squad.
The hired squad will disappear after you have used it.
You will need to hire more from the Tavern to summon any other squads.

3. Restoring the Life Gauge

The Life of your character can be replenished by the use of items or by returning to an allied base.
The amount of Life replenished will differ depending on the type of item used.
If you stand within the glimmering area within an allied base, your Life will be completely restored, as will your arrows and some other types of supplies.
However, the size of this area will gradually shrink as members of the Base Unit are defeated in battle.
This area will also disappear completely if the Base Commander is present, and you will be unable to use it to replenish your Life.

Finishing the Battle

◆The End of the Day

At the end of each day, an overall ranking based on that day's record in battle, the Battle Points for each officer, and overall Battle Points will be shown.
Next, you will be awarded Battle Points according to how many enemies and enemy officers you defeated, as well as how many bases you captured.
If you rank in the Top 10, or if you fulfilled a Request, you will be given Bonus Points.
Your fame will increase depending on how many Battle Points you received.
Lastly, a list of the items you obtained will be shown.
You can equip any of these items from the Battle Preparation screen on the following day.

◆Completing the Contract Period

The battle will end once you have completed your contract or if the contract period expires, whether you have won the battle or not.
Like with the end of each day, you will be awarded Battle Points and items,
and you will receive fame based on your performance.
After that, you will receive gold and Skill Points as well.
If you retreat from the battle or your Life Gauge reaches 0, you will keep your money and experienced earned, but you will receive fewer Battle Points.

Customer Support
(For products purchased in the United States of America and Canada)

If you cannot find an answer to your question, contact our North American Customer Service Representatives by email at support@koeitecmoamerica.com or by calling (650) 692-9080, Monday through Friday, 9:30 AM to 5:00 PM Pacific Time (GMT -8).
If you are not calling from within our area code, normal long-distance rates may apply.

THIS IS FOR TECHNICAL SUPPORT ONLY.
Customer Service Representatives do NOT provide Game Hints or Tips and do NOT accept game ideas.

Customer Support
(For products pruchased in the UK, Europe, Australia and New zealand)

If you cannot find an answer to your question, contact our European Customer Service Representatives by email at support@koeitecmo.co.uk or by calling +44 (0) 1462 476130, Monday through Friday, 9:30 AM to 5:00 PM (GMT).
If you are not calling from within our area code, normal long-distance rates may apply.

THIS IS FOR TECHNICAL SUPPORT ONLY.
Customer Service Representatives do NOT provide Game Hints or Tips and do NOT accept game ideas.

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